Zipper Interactive

Zipper Interactive was an American video game developer based in Redmond, Washington and part of SCE Worldwide Studios. It was founded in June 1995 by Jim Bosler and Brian Soderberg.[1] It created many different games, including the SOCOM U.S. Navy SEALs series of games. SOCOM U.S. Navy SEALs was created in collaboration with the Naval Special Warfare Command and published by Sony Computer Entertainment for the PlayStation 2. On January 25, 2006, Sony announced that it had acquired Zipper Interactive to add it to its group of development studios.[2]

Zipper Interactive
Company typeSubsidiary
IndustryVideo games
Founded1995
Defunct2012
FateClosed
HeadquartersRedmond, Washington, United States
Key people
  • Brian Soderberg
  • Jim Bosler
  • Mike Gutmann
ProductsMechWarrior 3
Crimson Skies
SOCOM series
MAG
ParentSCE Worldwide Studios
(2006–2012)

Games

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Game titleYear releasedPlatform
DeathDrome1996Microsoft Windows
Top Gun: Hornet's Nest1998Microsoft Windows
Recoil1999Microsoft Windows
MechWarrior 31999Microsoft Windows
MechWarrior 3: Pirate's Moon1999Microsoft Windows
Crimson Skies2000Microsoft Windows
SOCOM U.S. Navy SEALs2002PlayStation 2
SOCOM II U.S. Navy SEALs2003PlayStation 2
SOCOM 3 U.S. Navy SEALs2005PlayStation 2
SOCOM U.S. Navy SEALs: Fireteam Bravo2005PlayStation Portable
SOCOM U.S. Navy SEALs: Combined Assault2006PlayStation 2
SOCOM U.S. Navy SEALs: Fireteam Bravo 22006PlayStation Portable
MAG2010PlayStation 3
SOCOM 4 U.S. Navy SEALs2011PlayStation 3
Unit 132012PlayStation Vita

Closure

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On March 29, 2012, Sony announced that it would be closing Zipper Interactive due to "resource re-alignment." The closure of Zipper Interactive was later confirmed by Sony Computer Entertainment the next day on March 30, 2012.[3][4] Prior to its closure, Zipper Interactive were working on two unannounced titles for the PlayStation 4 before both projects were cancelled once the closing was complete. One was another entry in the SOCOM U.S. Navy SEALs series, and the other was a first-person shooter meant to be a new IP.

References

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  1. ^ Sherman, Chris (June 1996). "NATO's Got Zip on these Guys". Next Generation. No. 18. Imagine Media. p. 22.
  2. ^ "Sony Announces further developer acquisitions". GamesIndustry. January 25, 2006. Archived from the original on September 27, 2007. Retrieved January 25, 2006.
  3. ^ "Sony quiet on SOCOM dev closure rumour". Eurogamer. March 30, 2012. Retrieved February 18, 2013.
  4. ^ "Sony Closes Zipper Interactive". Game Informer. March 30, 2012. Retrieved February 18, 2013.
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